System Administration
Linux and Windows server management, virtualisation, backup and disaster recovery planning — for a stable, observable infrastructure.
IT systems management & administration professional; mobile game developer with Godot 4. At the intersection of technology, AI and game development — starting with servers, ending with pixels.
For weeks my relationship with AI was “rented”: log in, send a prompt to a distant data center, wait for the answer to cross the ocean. Convenient, but missing one thing — autonomy. So I loaded a 26-billion-parameter model onto my own RTX 4070 Ti Super and watched it answer on my own electricity. Here is what I learned about VRAM, quantization, and the quiet freedom of the edge.
90 XP 11 Jun 2026 LinuxA full Fedora 43 → 44 release upgrade on the only laptop I own — load-bearing “orphans,” a missing space that broke chrony, a clock pinned to a router that wasn’t there, and an upgrade committed in the dark. It landed clean.
220 XP 08 Jun 2026 LinuxMy volume keys stopped working on Sway — both the chassis rocker and the Fn keys. The keys were innocent; two audio servers were fighting over the speakers. A debugging whodunit, plus an on-screen volume bar.
200 XPLinux and Windows server management, virtualisation, backup and disaster recovery planning — for a stable, observable infrastructure.
Firewall configuration, VPN management, segmentation and end-to-end enforcement of security policies.
Software licence management, hardware inventory, documentation and IT support coordination — enterprise-grade order.
Rebuilt in 3D with Godot 4.6.3. Power-grid simulation, economy management and procedural generation — now in three dimensions. Developed alongside Claude Opus 4.8.
↳ Evolved from Level 03 · 2D — full timeline on the Projects page.
Project Details ↗Short notes on Claude AI, technology and software. Trial-and-error logs and sparks from the field.
Follow Account ↗Project ideas, collaboration proposals or just saying hello — the inbox is open.
Send Message ↗